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spooked spooking spooker spookie

dayz Short Posted by in Announcements - May 20, 2019, 6:49 am


OMG! A MULTIPLIER! I MUST LEAVE THIS BUOY FOR THAT ONE NOW! *three casts in* We're sorry you've spooked this buoy! WHAT?


That's right that is how everyone would react when they spook a buoy in that many casts when you just got there. But why does it happen? What makes us spook a buoy so prematurely? Well that's what I'm here to share with you all today in this blog here...


First off... Let me tell you that you can get a max of 41-51 casts per buoy... Knowing this you could count your casts while fishing on a piece of paper, or if you own a shubbie, you can have it count your casts by clicking it and choosing cast count.

Second thing... Leaving a buoy before you spook it, will carry over your cast count to the next buoy you go to... So unless you have completely finished casting at that current buoy, DO NOT LEAVE! You may only get a short amount of casts at the new buoy you attend, and both buoys will then be spooked for you, not just the one.

- Whatever casts left at buoy you left but didn't spook may remain on that buoy the next time you go to it, reducing casts at it for the next time you visit.


Wriggle me this... Wriggle casts DO count towards your cast total, unless you have a MAGIC or MAGIC extended (SHARK) rod. So those wriggle casts that you've not been counting, start counting them!


Buoy Depleted... This is a normal occurrence in the fishing world, and acts also as a spook... Wait a couple minutes and cast one more time, if you get the buoy depleted message a second time, you are able to move to another buoy without worry of getting the carry-over spook at your next buoy.

- It is advised when you get depleted/spooked message do another cast until you get it a second time on all buoys you fish at, then move to new buoy.


Finally... Spooking a buoy generally means you cannot cast there anymore for 24 hours... However the same principle can apply if you leave the buoy before spooking and going to another, or if the buoy you are at depletes itself before you get a full cast limit. So I advise to not leave a buoy before you've spooked to hit that multiplier buoy, or that buoy will have little casts and both buoys will now be spooked to you for 24 hours. Be smart, spook first!

- Time is also not a factor, buoys don't function like that, if it was a day, a week, a month or even a year when you last fished, they still remember. So always spook before you log off or sleep, or return to the buoy you didn't finish and finish it or cast to get the "out of funds" message before moving on. Out of Funds message will not carry casts over to that buoy or next buoy.

- If you fish only a very few buoys  - same buoys - all the time - after awhile you will start getting less and less casts allowed at one or more of those buoys. Fix this by going to a new buoy - one you don't fish at very often - in between those you regularly fish.

This guide was thanks to Reterik, taken from his blog http://www.goldtokens.net/blogs/1186/why-am-i-spooking-a-guide-to-spooking-early - with some additions added.


This blog was taken from kev , who took it from Reterik

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dayz Short

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