... is around the corner.
Let me explain. When a genius mind looks around in Second Life and says "Nah it's not right... people need something better!" then you bet something better is about to happen. Zyngo and it's clone versions seem to be everywhere. Nothing new, nothing innovative, nothing really entertaining... until now.
Introducing GhostSweepers, Amy Nevilly's newest and certainly most unique creation on the Second Life gaming market.
The idea was bred by the old game we know MineSweepers every Windows operated computer has, but Amy has gone much much further. You have to avoid ghosts, like mines you did, but in this game you have a much better chance to win and when you win you are cashing out nicely.
Why does this game beat every other games ever made in Second Life? Because you have a greater chance to win and a much less chance to lose than with any other on the market.
Here is why. GhostSweeper gives your money back as soon as you reach 50 points (and 50 points is really not hard to reach. Ask anyone) but the game doesn't end it keeps on going until the time runs out so you already have your money back, all you play is for the win. Lost anything? Nope. Still can win? Oh yes!
The game is exclusively hosted under Beta at Prim Game and Entertainment, http://maps.secondlife.com/secondlife/Prim/128/148/412 where you can find Free Play games and games with higher stakes on x1.5 to x10 prizes.
Visit the place, try the game. It's fun, entertaining and a good chance to win with.
LIKE the GhostSweeper ASN Page here to stay up to date: https://www.avatarsocialnetwork.com/ghostsweeper
After the beta, GhostSweeper will be release to casino owners and sold on Marketplace.